0
0 Items Selected

No products in the cart.

Free Shipping Australia Wide On Orders Over $100

0
0 Items Selected

No products in the cart.

All miniatures are crafted use a unique custom resin blend that combines Phrozen Aqua 8K and Phrozen TR300 RPG resin to achieve maximum sharpness whilst enhancing durability. 

Fey Animated Armour

$20.00

The Fey Animated Armor is a trio of ancient suits once forged by elven war-smiths and later reclaimed by the forest itself. Now animated by powerful fey enchantments, these armors march silently through moss-covered ruins, vines winding through their hollow frames and wildflowers blooming from the cracks in their plating. Though they carry no soul, each moves with eerie purpose—as though the forest itself guides their hands.

Did You Know? Unlike their arcane-forged counterparts, Fey Animated Armor is animated not by wizards, but by ancient forest spirits. Bound to suits of abandoned armor reclaimed by the wild, these sentinels serve as protectors of sacred glades, ancient ruins, and the hidden courts of the Fey.

Approx | 45mm Height (without Base)

CAMPAIGN INTEGRATION STARTERS

The Grove That Walks

A druidic circle vanishes during a seasonal rite, and their sacred grove begins to move—its trees closing, its paths shifting. At its heart now stand three armored figures, silent and imposing. The Fey Animated Armor defends the grove as if possessed by the druids’ final wish. The party must pass nature’s judgment or find the source of the enchantment before the forest seals itself off forever.

Oathbound to Silence

The remnants of an elven citadel are unearthed by settlers seeking to build. Soon after, their camps are destroyed by a trio of enchanted suits. These Fey Animated Armors were oathbound to guard the queen’s resting place for eternity. The party must decide whether to break the oath with force—or uncover and honor the ancient queen’s will to calm her sentinels.

The Verdant March

A fey court prepares for war against a mortal barony encroaching on their lands. To strike first, they awaken their ancient guardians: three Fey Animated Armors that now march ahead of a coming tide of vines and roots. The party is caught in the middle, forced to either parley with the fey or sabotage the armors before a peaceful village becomes a battlefield.

The Armor’s Heart

An artificer discovers the dormant shells of the Fey Animated Armor and reactivates them for display—only for them to slaughter their captors and escape. The party is hired to track them down, but as they do, they uncover the lingering echo of the spirit that once guided them… and the forest’s plan to reclaim its lost guardians.

ShopD&DMonstersConstructFey InfluencedFey Animated Armour